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IceBridget

3 Game Reviews w/ Response

All 14 Reviews

The Popcorn speaking in pops... the way he flops under the bucket...

I love it all.

itsreddqueen responds:

Popopop pop popopop popop!

+ Loved the feel of the rabbit and bird characters
+ good level of challenge

- felt like the environment was a little basic
- music was a little repetitive and harsh on the ears
- spaceship felt a little basic to control, snapping to angles

Other than that, a very cute little game about blowing up a bird 👍 good job!

CubePunks responds:

The rocket originally was coded to control closer to Asteroids but it was more frustrating than fun so I went with the snapping instead.

Positives
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+ Jumping is great
+ I like the mechanic of not being able to backtrack that keeps it simple while wanting skill.
+ love the aesthetic of the worlds, very charming

Things to improve
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- the difficulty spikes at the mid-end of the level this means we die and have to replay through the long slog of the beginning level again, this is the biggest turn off for me and probably most players. This would be fixed by adding one of three things:

- lower the difficulty, fewer hazards / hard jumps.
- CHECKPOINTS instead of so many lives - I would have traded half my 1ups for a mid level checkpoint.
- hit points, make it so the player can screw up a couple of times before a level reset.
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Here is a more in depth review of certain worlds/levels
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- World 1 overall is too difficult. The difficulty is killing the flow of the game and just making it more frustrating than fun every time I replay the level.

- Cloud levels are very slow and makes it even more painful when we have to restart them, either make these levels much shorter or add check points.
(+ Maybe make them more of a bonus stage to collect loads of coins and go really fast, than a deadly obstacle course)

+ Levels I loved: World 2 Dimension 8 + 9 was the perfect example of perfect difficulty and motivating the player to go fast through the level!
(The game is reasonable again until dimension 11 where the jump difficulty spikes back up!)

- Clouds 2 needs a lot of fine-tuning. There is a high chance of being thrown into something by accident through the speeders.

+ The football mini-game was pretty fun! Wish there were more of these earlier on

- First Water level, again too difficult - really needs a save point just before the homing coral

A lot of levels flip flop:
Dimension 12 really enjoyed great difficulty!
Dimension 13 really hated it!
And I stopped at 14 because I couldn't take any more.

I would have liked to have got further, but alas I am not strong enough.
Maybe someone can review the last world.
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Overall:
I did enjoy everything on offer, just wish there were midway checkpoints next time! 👍

jupitron responds:

Hi IceBridget! Thanks a lot for playing!
Since everything is done by instinct with very few people giving feedback, difficulty is based on my skill and maybe that's not fair but believe me that I've left out some harder levels.
In terms of flow, I'll improve some levels in some newer games, I'm still learning.

So glad that you enjoyed it, thanks again!

Im a doofy animatior and I illustrate characters doing goofy things! Check out my links to work with me!

Bridget @IceBridget

Age 27, Female

Joined on 2/10/15

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